1) Problem Definition:
Compute the profit that a store has in one day for selling soft drink?
Compute the profit that a store has in one year for selling soft drink?
This program is so computationally extensive, that we want to write a C++ program to solve it on a computer! At least we will assume it is for now.
2) Program Design - Algorithm
Before we attempt to write the program, let's develop an algorithm
for solving the problem.
Exercise 1.2
Design the algorithm for this problem. On a piece of paper draw
a diagram or write in English the steps. Remember your algorithm
must be precise. Once you are done with your design, if you wish
you can compare your design with the one we have given here.
This algorithm must be translated to C++ to obtain the program.
2-A) Desktop Testing
Now that you have the algorithm, test it to see if it works on paper.
3) Implementing the Algorithm
in C++
This is where you will translate the algorithm to C++. Here is
a program that is designed based on the algorithm that is given in the
previous part. Check to make sure you find everything is translated
preciously.
// P11.cpp - This C++ Program will compute the profit of selling soft drinks
#include <iostream>
using namespace std;
int main( )
{
int cases_per_day, bottles_per_day;
int bottles_per_case
= 12;
double profit_per_bottle
= 0.2; // 20 cents per bottle profit
double profit_per_day,
profit_per_year;
cout << “Press enter
after entering each number \n”;
cout << “Enter number
of cases \n”;
cin >> cases_per_day;
profit_per_day = cases_per_day
* bottles_per_case * profit_per_bottle;
profit_per_year = 365 * profit_per_day;
cout << “The store has
a made : “;
cout << profit_per_day;
cout << “ per
day. \n”;
cout << “That means
the profit for one year will be: “;
cout << profit_per_year
<< endl;
cout << “Good business?!
\n”;
return 0;
}
Exercise 1.3
Create the lab1 directory under the directory that you are using for
this course. Change to that directory. Open a blank file, P11.cpp,
and either cut and paste or carefully type the above program in that file,
save the file, and exit. Note that on some machines the C++ compiler
does not compile files with .cpp extension, so you may need to save the
file as P11.C. If you save your C++ programs with .C extension, then
replace .cpp extension with .C in the rest of programs given in all labs.
For now, we assume that you are saving your files with .cpp extension.
Compile the program by typing:
% g++ P11.cpp (or % g++ P11.C if you saved your files with .C
extension)
If there is no syntax error in your program, you should get a new file called a.out. To run the program type:
% a.out
4) Test the Program
The last thing you need to do is to test the program to make sure it
produces the correct results.
Assuming the store sells 10 cases per day, what would be the profit per day and per year? You can confirm the answer by hand.
Exercise 1.4
Modify program P11.cpp so that it uses 22 Cents profit per bottle in
the calculations. This time in your output, display both the number
of bottles sold and the profit for one day, one year, and 10 years.
Call your new program P12.cpp.
What is what in the Simple C++
Program P11.cpp?
On the first line of the program you have:
// P11.cpp - This C++ Program will compute the profit of selling soft drinks
The // tells the compiler that the line is only a comment and do not participate in the computing. Comments are added for readability and/or to describe parts of a program.
On the next line you have:
#include <iostream>
This is called an include directive. It tells the compile where to find information about some of the items that are used in your program. For example: cout, <<, >>, and cin in the above program. There are other libraries that you will use to include other items. Note that the directive always begin with #.
using namespace std;
This line will tell the compiler that the names defined in iostream are to be interpreted in and “standard way”. Note that your program should work without this, as your default set up is to use a global namespace. We will discuss the namespace in more details in Lab 10.
int main( )
{
Let’s just say that this marks the beginning of your main program. Actually, int is used for type “integer”, main is a function name and ( ) will mark the boundary of parameters. We promise that you will learn about all this very soon. Note that the { marks the beginning of the main function and } marks the end of it. In general, remember that for every open {, you should have a corresponding }.
In the next four lines:
int cases_per_day, bottles_per_day;
int bottles_per_case
= 12,
double profit_per_bottle
= 0.2; // 20 cents per bottle profit
double profit_per_day, profit_per_year;
We will declare the variables that we plan to use and we also define their type. We look at different variable types in the future labs. In the above four lines int is used to declare variables of type “integer”. On the second line we not only define the bottles_per_case as an integer, we also initialized that to 12. On the 3rd and 4th lines, we have defined variables of type double. Note that each instruction is ended with a ;.
On the following two lines:
cout << “Press enter
after entering each number \n”;
cout << “Enter number
of cases \n”;
we have used cout to display a message on the screen. The cout
statement will allow us to direct data from a variable out to the screen.
On the other hand, in the following line the cin directs data from the
keyboard into a variable.
cin >> cases_per_day;
It is important but very easy to remember what the direction of << and >> is. Note that when we send data to the screen, we send it to cout so the direction must be <<, and when we send data from the keyboard to a variable using cin the direction must be toward the variable >>.
In the sample program, we have perform some calculations:
profit_per_day = cases_per_day
* bottles_per_case * profit_per_bottle;
profit_per_year = 365 * profit_per_day;
In the first line we have multiplied, *, cases_per_day by bottles_per_case
by profit_per_bottle, and stored the result, =, into profit_per_day.
We will learn about different arithmetic operators in future labs.
Explain what you have done in the second line.
Congratulations, in this lab, you learned about some the basic steps you need to take to solve a problem using a computer program. Also, you learned some of the syntax in C++. In the last part, we briefly discuss the type of error you may run into when you write a computer program.
Kinds of Program Errors
When you use a program to solve a problem, you may have one of the
following three errors: 1) Syntax Error, 2) Logic Error, and 3) Run_time
Error.
1) Syntax Error
Syntax error will be the result of violation of the syntax (the grammar
rules) of the programming language that you use. For instance, if
you forget to put ; at the end of a C++ instruction, your compiler will
not correctly compile and will display and error on the screen. To
see the type of error, you can remove one of the ; a try to compile the
program. Another example of this type of error is if you do not have
a paired open { and close } set of braces.
2) Logic Error
The logic error will be the result of incorrect translation of your
algorithm when you were writing the program. This error will not
be detected by the computer and the only way to find it is to test the
program carefully after it is completed. For instance, if in the
following statement:
profit_per_day = cases_per_day * bottles_per_case * profit_per_bottle; //correct
which is the correct statement for computing the profit_per_day, but
if by mistake, we use + instead of *, then we will have:
profit_per_day = cases_per_day +bottles_per_case
* profit_per_bottle; //wrong
We will get an answer, but that answer is not correct. The error is the result of the mistake in the translation of our algorithm. Instead of * we have used +.
3) Run_time Error
A run_time error is detected when we run a program. This type
of error are mostly related to numeric calculations. For example,
a computer cannot compute the square root of a negative number.